Skip to content
  • Home
  • Posts
  • Video Gallery
  • Development
    • Game Development
      • Game JamPosts about Game Jams I entered or followed
  • Downloads
  • Useful Links
  • About Me
  • Privacy Policy
  • Login
Menu Close
  • Home
  • Posts
  • Video Gallery
  • Development
    • Game Development
      • Game Jam
  • Downloads
  • Useful Links
  • About Me
  • Privacy Policy
  • Login
tizis devlog

my coding adventures

Development

  1. Home>
  2. Posts>
  3. Development
Read more about the article Kraymarch

Kraymarch

  • Post author:tc
  • Post published:19. September 2022
  • Post category:Development
  • Post comments:0 Comments

Making a tool to facilitate making procedural avatars for a game

Continue ReadingKraymarch
Read more about the article The right Tool for the Job

The right Tool for the Job

  • Post author:tc
  • Post published:13. April 2021
  • Post category:Development
  • Post comments:0 Comments

Choosing the right tool for a job is hard, often personal preference and having to learn something new gets in the way of making the right choice.

Continue ReadingThe right Tool for the Job

Switching to a new Tech Stack

  • Post author:tc
  • Post published:03. September 2020
  • Post category:Game Development
  • Post comments:0 Comments

Switching to another Tech Stack can be a dreadful thought. You have to learn many things from scratch, since it's likely that you'll be using different programming languages, frameworks and libraries than what you've grown accustomed to.

Continue ReadingSwitching to a new Tech Stack
Read more about the article PyWeek 28: My second/third Game Jam

PyWeek 28: My second/third Game Jam

  • Post author:tc
  • Post published:02. October 2019
  • Post category:Game Development/Game Jam
  • Post comments:1 Comment

What I learned from participating in my second (third) Game Jam and what came out of it (Devils Tower).

Continue ReadingPyWeek 28: My second/third Game Jam

Why I want to create Games

  • Post author:tc
  • Post published:04. July 2019
  • Post category:Game Development
  • Post comments:0 Comments

Even back when there was no fancy 3D real time rendering, I wanted to mess around in virtual worlds and experience, what I couldn't in real life. This inevitably lead to me wanting to create computer games myself...

Continue ReadingWhy I want to create Games

CSG – Constructive Solid Geometry

  • Post author:tc
  • Post published:02. February 2019
  • Post category:Development/Game Development
  • Post comments:1 Comment

Constructive Solid Geometry, using Boolean operations to create more complex geometry out of simple, manifold shapes.

Continue ReadingCSG – Constructive Solid Geometry

procshape – A procgen library

  • Post author:tc
  • Post published:07. January 2019
  • Post category:Game Development
  • Post comments:1 Comment

A toolbox for procedural geometry generation.

Continue Readingprocshape – A procgen library

My first Game Jam

  • Post author:tc
  • Post published:13. December 2018
  • Post category:Development/Game Development/Game Jam
  • Post comments:1 Comment

devlog from my first game jam

Continue ReadingMy first Game Jam

Rorschach Explorer

  • Post author:tc
  • Post published:28. August 2018
  • Post category:Development/Game Development
  • Post comments:0 Comments

This will be my blog/diary throughout the process of developing my first game. What I've done so far... Procedural "Plants" / "Rocks" / "Blobs"...Simple sandbox to play with vehicle physics,…

Continue ReadingRorschach Explorer

Creating Planets Part I

  • Post author:tc
  • Post published:29. August 2018
  • Post category:Development/Game Development
  • Post comments:1 Comment

After spending a lot of time studying different approaches to generating maps and or planets (this and or this is a very good starting point) I tried to implement a…

Continue ReadingCreating Planets Part I
  • 1
  • 2
  • Go to the next page

Latest Posts

  • Kraymarch 19. September 2022
  • The right Tool for the Job 13. April 2021
  • Switching to a new Tech Stack 03. September 2020
  • PyWeek 28: My second/third Game Jam 02. October 2019
  • Why I want to create Games 04. July 2019
  • CSG – Constructive Solid Geometry 02. February 2019
  • procshape – A procgen library 07. January 2019
  • My first Game Jam 13. December 2018
  • Rorschach Explorer 28. August 2018
  • Creating Planets Part I 29. August 2018

Tags

RaymarchingBiomesC++DevHaxeKhaTerrainprocgenMapMotivationPerlinSimplexPlanetGeneratorBoolean operationsGameJamCSGJourneyprocshapePGPython

Categories

  • Development (13)
    • Game Development (11)
      • Game Jam (2)
Copyright - OceanWP Theme by OceanWP

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close