Skip to content
  • Home
  • Posts
  • Video Gallery
  • Development
    • Game Development
      • Game JamPosts about Game Jams I entered or followed
  • Downloads
  • Useful Links
  • About Me
  • Privacy Policy
  • Login
Menu Close
  • Home
  • Posts
  • Video Gallery
  • Development
    • Game Development
      • Game Jam
  • Downloads
  • Useful Links
  • About Me
  • Privacy Policy
  • Login
tizis devlog

my coding adventures

PlanetGenerator

  1. Home>
  2. Posts>
  3. PlanetGenerator

Creating Planets Part II

  • Post author:tc
  • Post published:06. September 2018
  • Post category:Development/Game Development
  • Post comments:2 Comments

In the last post I wrote about how I created elevation, biome colors and put it all together on a 2D map. In this post I'll go one step further…

Continue ReadingCreating Planets Part II

Latest Posts

  • Kraymarch 19. September 2022
  • The right Tool for the Job 13. April 2021
  • Switching to a new Tech Stack 03. September 2020
  • PyWeek 28: My second/third Game Jam 02. October 2019
  • Why I want to create Games 04. July 2019
  • CSG – Constructive Solid Geometry 02. February 2019
  • procshape – A procgen library 07. January 2019
  • My first Game Jam 13. December 2018
  • Rorschach Explorer 28. August 2018
  • Creating Planets Part I 29. August 2018

Tags

RaymarchingBiomesC++DevHaxeKhaTerrainprocgenMapMotivationPerlinSimplexPlanetGeneratorBoolean operationsGameJamCSGJourneyprocshapePGPython

Categories

  • Development (13)
    • Game Development (11)
      • Game Jam (2)
Copyright - OceanWP Theme by OceanWP

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close