Rorschach Explorer

This will be my blog/diary throughout the process of developing my first game.

What I’ve done so far…

  • Procedural “Plants” / “Rocks” / “Blobs”…
  • Simple sandbox to play with vehicle physics, rudimentary lighting and shading and “plant” placement
  • Procedural “Chassis” for vehicles used in the game
  • Procedural world map generation

What I’m doing right now…

  • Finding a good way to implement biomes and plant/rock/etc placement
  • Put it all together into easy to use library code

What needs to be done to get a usable Alpha version?

  • AI learning
  • Stats Editor
  • Menu(s)
  • Packaging

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