This will be my blog/diary throughout the process of developing my first game.
What I’ve done so far…
- Procedural “Plants” / “Rocks” / “Blobs”…
- Simple sandbox to play with vehicle physics, rudimentary lighting and shading and “plant” placement
- Procedural “Chassis” for vehicles used in the game
- Procedural world map generation
What I’m doing right now…
- Finding a good way to implement biomes and plant/rock/etc placement
- Put it all together into easy to use library code
What needs to be done to get a usable Alpha version?
- AI learning
- Stats Editor